Hey All, New to the XLobby community, Been playing with it and makin' myself a skin for it over the last couple days, I think XLs great and is really fun to play around with.
Anyway, (oh, I'm also new to XML, databases, and all this tricky stuff) But I was lucky enough to get something going on..... This is what I got (thanks to edgley's post: http://www.xlobby.com/forum/viewtopic.php?t=1308)
I used the images database to build one with my NES roms and coverart... works ok, (except I had to manually type in all the entries for the game files and coverart) not such a big deal.... but,
The only way I could get the buttons on the database window (im talking about the actual window on the active skin, don't know what to call it) to work was to go into the DB editor, highlight an item entry, say "dr mario" then on the advance tab add an even like "nes:open dr mario", then go to the Event Manager and make an event "nes:open dr mario" and add "execute file" and list the rom file......
after I entered about 10 games this way I knew there was a way to do this better, the right way to do it..... But beyond what I expained I just dunno what other way to get the same effect......
I was reading stuff on like sending a variable to the actual Emulation program, to get it to open and then open the corrasponding (i know I can't spell) rom.... But I don't know how to do that either. I use JNES as of now, But it wouldn't bother me to use another emulator if JNES doesn't support doing something like that....
Thanks for any or all help.