If it's not too much trouble, would you mind sharing a little bit about how you got all the (is it?) fanart? incorporated into your skin? And if there are any issues with speed or reliability with that?
Not to much trouble. If you've read my recent document on using XAnt, I pretty much use it exclusively to create all my video libraries. One of the Ant catalog fields I use indicates where to locate fanart.jpg images that I download for movies where fanart is available. Then in xlobby, I just create a text window the size of my screen (1920x1080), and set the variables to open the artwork.
Most of the fanart I've downloaded from
http://www.themoviedb.org/ . I usually download the artwork while I'm ripping the movie just so it is done.
Now my next feat is to make animated fanart that will transition between images...Wall-E has some real fine artwork, and I'd like to show as much as possible. Shoot...I just gave myself a new project
Also, can you shed a little light on how you incorporated the games? I know that long-time 2.0 users have been doing this "forever", but was hoping you could point me in the right direction. You can PM me about this if that's easier.
Boy, that's been awhile, but I use Rom2Xlobby (if I recall). It's a product from the French Team (have I mentioned how awesome they are
) which will go through and create databases for all your Rom sets. Pretty awesome...the French Team are awesome.
I can get an xlobby system up and running in next to no time
Do you do this for a living?
Sometimes it feels like I do
No I don't do it for a living, but I've messed around with it long enough that you just understand how it works. Once you understand how all the pieces go together, it becomes rather trivial to put it in a computer and get it running quickly. Could I do that with V3...not likely right now, but it is a new challenge to learn...if I can ever get my current projects completed.